I work within communication and interaction design, gravitating towards projects that are more playful and visually experimental. I'm driven by a strong interest in the intersection between the physical and digital and the potential concepts derived from such interactions.
As a product designer, I value user-centered design methods in building scalable, usable, and elegant experiences and interfaces. I design from the why, the what, and the how. End-to-end.
Critical aspects of my design process include: experimentation, synthesis, and collaboration with other designers and product owners.
I make shitty sketches almost daily.
PRODUCT DESIGNER, 2017—
UI/UX Designer, 2015-2016
Graphic design, 2014
Parsons, The New School for Design
BIOLOGY/STUDIO ARTS, 2012
University of Virginia